DEEPSEEK4生成代码的效率
提示词:
//<p>添加一个家具,成功了返回别名</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 AddSimShopFitment(U32 index, U32 store, U32 place, U32 level);
//<p>删除一个家具</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool DelSimShopFitment(U32 alias);
//<p>设置一个家具为生效状态</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool SetSimShopFitmentValid(U32 alias, bool valid);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool SetSimShopFitmentTheme(U32 alias, U32 piece);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool SetSimShopFitmentCover(U32 alias, U32 cover);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 GetSimShopFitmentIndex(U32 alias);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 GetSimShopFitmentLevel(U32 alias);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool GetSimShopFitmentPlace(U32 alias, U32 & store, U32 & place);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 GetSimShopFitmentCover(U32 alias);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 GetSimShopFitmentTheme(U32 alias);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
a_string GetSimShopFitmentGenre(U32 alias);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool GetSimShopFitment(U32 alias, tagCharacterSimFitmentInstance & fitment);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitments(CU32Array & aliases);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentsByIndex(U32 index, CU32Array & aliases);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentsByStore(U32 store, CU32Array & aliases);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentsByStore(U32 store, bool valid, CU32Array & aliases);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentsByStore(U32 store, bool valid, U32 theme, CU32Array & aliases);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentsByGenre(a_string & genre, CU32Array & aliases);
// store用于验证商店级别
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool AddSimShopFitmentPiece(U32 theme, U32 piece);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool GetSimShopFitmentPiece(U32 piece, tagCharacterSimFitmentPiece & value);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentPieces(CU32Array & pieces);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentPiecesByTheme(U32 theme, CU32Array & pieces);
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void GetSimShopFitmentPiecesBySuper(U32 super, CU32Array & pieces);
完成这些函数
给你看一些例子:
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetAutoSteerDungeonRouteState( U32 index, U08 & state )
{
//TODO Auto-generated method stub
bool result = false;
if( index )
{
CInterface<ICharacterAutoSteerDungeon> segment_1;
if( segment_1.Mount(
player, IID_CHARACTER_AUTOSTEER_DUNGEON) ) {
result = segment_1 -> GetRouteState( index, state );
}
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetAutoSteerDungeonRouteAfter( U32 index, CU32Array & next_route )
{
//TODO Auto-generated method stub
bool result = false;
if( index )
{
CInterface<ICharacterAutoSteerDungeon> segment_1;
if( segment_1.Mount(
player, IID_CHARACTER_AUTOSTEER_DUNGEON) ) {
result = segment_1 -> GetRouteAfter( index, next_route );
}
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetAutoSteerDungeonRouteIndex( U32 index, U32 & route )
{
//TODO Auto-generated method stub
bool result = false;
if( index )
{
CInterface<ICharacterAutoSteerDungeon> segment_1;
if( segment_1.Mount(
player, IID_CHARACTER_AUTOSTEER_DUNGEON) ) {
result = segment_1 -> GetRouteIndex( index, route );
}
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetAutoSteerDungeonRouteGenre( U32 index, U08 & genre )
{
//TODO Auto-generated method stub
bool result = false;
if( index )
{
CInterface<ICharacterAutoSteerDungeon> segment_1;
if( segment_1.Mount(
player, IID_CHARACTER_AUTOSTEER_DUNGEON) ) {
result = segment_1 -> GetRouteGenre( index, genre );
}
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetAutoSteerDungeonRoutePower( U32 index, float & power )
{
//TODO Auto-generated method stub
bool result = false;
if( index )
{
CInterface<ICharacterAutoSteerDungeon> segment_1;
if( segment_1.Mount(
player, IID_CHARACTER_AUTOSTEER_DUNGEON) ) {
result = segment_1 -> GetRoutePower( index, power );
}
}
return result;
}
接口:
#ifndef ICHARACTERSIMFITMENT_H
#define ICHARACTERSIMFITMENT_H
//Begin section for file ICharacterSimFitment.h
//TODO: Add definitions that you want preserved
//End section for file ICharacterSimFitment.h
#include "../Common.h"
#include "IRefreshableInterface.h"
#include "../application/character/object/tagCharacterSimFitmentInstance.h"
#include "../application/character/object/tagCharacterSimFitmentPiece.h"
#include "../application/character/utility/tagCharacterReward.h"
namespace nova
{
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
class ICharacterSimFitment : public IRefreshableInterface
{
//Begin section for nova::ICharacterSimFitment
//TODO: Add attributes that you want preserved
//End section for nova::ICharacterSimFitment
public:
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void Refresh() = 0;
//<p>添加一个家具,成功了返回别名</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual U32 AddFitment(U32 index, U32 store, U32 place, U32 level=0) = 0;
//<p>删除一个家具</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool DelFitment(U32 alias) = 0;
//<p>设置一个家具为生效状态</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool SetFitmentValid(U32 alias, bool valid) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool SetFitmentTheme(U32 alias, U32 piece) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool SetFitmentCover(U32 alias, U32 cover) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual U32 GetFitmentIndex(U32 alias) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual U32 GetFitmentLevel(U32 alias) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool GetFitmentPlace(U32 alias, U32 & store, U32 & place) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual U32 GetFitmentCover(U32 alias) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual U32 GetFitmentTheme(U32 alias) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual a_string GetFitmentGenre(U32 alias) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool GetFitment(U32 alias, tagCharacterSimFitmentInstance & fitment) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitments(CU32Array & aliases) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentsByIndex(U32 index, CU32Array & aliases) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentsByStore(U32 store, CU32Array & aliases) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentsByStore(U32 store, bool valid, CU32Array & aliases) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentsByStore(U32 store, bool valid, U32 theme, CU32Array & aliases) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentsByGenre(a_string & genre, CU32Array & aliases) = 0;
// store用于验证商店级别
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool AddFitmentPiece(U32 theme, U32 piece) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool GetFitmentPiece(U32 piece, tagCharacterSimFitmentPiece & value) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentPieces(CU32Array & pieces) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentPiecesByTheme(U32 theme, CU32Array & pieces) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual void GetFitmentPiecesBySuper(U32 super, CU32Array & pieces) = 0;
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual U32 Upgrade(U32 alias, tagCharacterReward::Array & retval) = 0;
// 购买商品时的回调入口:store商店,index卡包编号,count卡包数量
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
virtual bool OnPurchase(U32 store, U32 index, U32 count) = 0;
}; //end class ICharacterSimFitment
} //end namespace nova
#endif
宏定义:
#ifndef NOVA_INTERFACE_ID_H
#define NOVA_INTERFACE_ID_H
//Begin section for file INTERFACE_ID.h
//TODO: Add definitions that you want preserved
//End section for file INTERFACE_ID.h
#include "../Common.h"
namespace nova
{
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
enum NOVA_INTERFACE_ID
{
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_UPDATABLE = NOVA_INTERFACE_ID_BEGIN,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_VERSIONABLE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_AUTOMATON,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_AUTOMATON_AGENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_AUTOMATON_INTERNAL_AGENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_AUTOMATON_TRIGGER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_MULTI_AUTOMATON,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_MULTI_AUTOMATON_AGENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_COMMON,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_COOLDOWN,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_CONNECTION,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_REFRESH,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_RESOURCES,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_BATTLE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_PURCHASE_RECORD,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_RANKING_LOG,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_CONSUMABLE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_ACHIEVEMENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_CHESTS,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_THEME,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_BUDDY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_QUEST,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_TEENAGE_GUARD,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_MAIL_ADDRESS,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_ENTITY_CARD,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_DATA,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_ADVERTISEMENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_CHECKIN,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_COMMODITY_STORE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_PASSPORT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_PUZZLE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_PAIED_PACK,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_FORMULA,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_ASSETS_LOG,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_GUILD_COMMON,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_GUILD_GUARDIANS,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_GUILD_MEMBERSHIP,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_GUILD_SUPPORT_QUESTS,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_BACKGROUND,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_CARDS,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_CHESTS,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_PACKAGE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_DUNGEON_CONSUME,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_DUNGEON_STORE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_DUNGEON_LEGION,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_DUNGEON_ENTRY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_AUTOSTEER_DUNGEON,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SIM_FITMENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SIM_ILLUSTRATION,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SIM_MARKET,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SIM_PACKAGE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SIM_SHOP,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SIM_TROOP,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_LOGOFF,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_OBJECT_STENCIL,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CONNECTION_CONTROLLER_STUB,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CONNECTION_CONTROLLER_MESSENGER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CONNECTION_SERVICE_ENTRY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CONNECTION_SERVICE_CHAT_CHANNEL,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_STORAGE_SERVICE_ENTRY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_LOGICAL_SERVICE_BALANCE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_PORTAL_SERVICE_ENTRY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_PORTAL_SERVICE_MESSENGER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SERVICE_ACCOUNT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SERVICE_DEVICE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SERVICE_ONLINE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SERVICE_BACKUP,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHARACTER_SERVICE_BATTLE,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_IAP_SERVICE_CONTENT,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_IAP_SERVICE_RECEIPT_VERIFIER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_ACHIEVEMENT_SERVICE_CONTROLLER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_FILTER_SERVICE_DICTIONARY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHECK_IN_SERVICE_CONTROLLER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_TEENAGE_SERVICE_CONTROLLER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_GUILD_CREATE_SERVICE_SETTING,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_CHECKPOINT_SERVICE_CONTROLLER,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_AUTOSTEER_TEAM_STENCIL_SERVICE_ENTRY,
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
IID_AUTOSTEER_PACKAGE_STENCIL_SERVICE_ENTRY,
}; //end enum INTERFACE_ID
}//end namespace nova
#endif
回答:
根据提供的示例和接口定义,以下是各个函数的实现,遵循相同的挂载和调用模式,使用 `ICharacterSimFitment` 接口及 `IID_CHARACTER_SIM_FITMENT` 标识:
```cpp
//<p>添加一个家具,成功了返回别名</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 nova::CCharacterDummy::AddSimShopFitment(U32 index, U32 store, U32 place, U32 level)
{
//TODO Auto-generated method stub
U32 result = 0;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->AddFitment(index, store, place, level);
}
return result;
}
//<p>删除一个家具</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::DelSimShopFitment(U32 alias)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->DelFitment(alias);
}
return result;
}
//<p>设置一个家具为生效状态</p>
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::SetSimShopFitmentValid(U32 alias, bool valid)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->SetFitmentValid(alias, valid);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::SetSimShopFitmentTheme(U32 alias, U32 piece)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->SetFitmentTheme(alias, piece);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::SetSimShopFitmentCover(U32 alias, U32 cover)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->SetFitmentCover(alias, cover);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 nova::CCharacterDummy::GetSimShopFitmentIndex(U32 alias)
{
//TODO Auto-generated method stub
U32 result = 0;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentIndex(alias);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 nova::CCharacterDummy::GetSimShopFitmentLevel(U32 alias)
{
//TODO Auto-generated method stub
U32 result = 0;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentLevel(alias);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetSimShopFitmentPlace(U32 alias, U32 & store, U32 & place)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentPlace(alias, store, place);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 nova::CCharacterDummy::GetSimShopFitmentCover(U32 alias)
{
//TODO Auto-generated method stub
U32 result = 0;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentCover(alias);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
U32 nova::CCharacterDummy::GetSimShopFitmentTheme(U32 alias)
{
//TODO Auto-generated method stub
U32 result = 0;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentTheme(alias);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
a_string nova::CCharacterDummy::GetSimShopFitmentGenre(U32 alias)
{
//TODO Auto-generated method stub
a_string result;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentGenre(alias);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetSimShopFitment(U32 alias, tagCharacterSimFitmentInstance & fitment)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitment(alias, fitment);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitments(CU32Array & aliases)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitments(aliases);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentsByIndex(U32 index, CU32Array & aliases)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentsByIndex(index, aliases);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentsByStore(U32 store, CU32Array & aliases)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentsByStore(store, aliases);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentsByStore(U32 store, bool valid, CU32Array & aliases)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentsByStore(store, valid, aliases);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentsByStore(U32 store, bool valid, U32 theme, CU32Array & aliases)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentsByStore(store, valid, theme, aliases);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentsByGenre(a_string & genre, CU32Array & aliases)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentsByGenre(genre, aliases);
}
}
// store用于验证商店级别
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::AddSimShopFitmentPiece(U32 theme, U32 piece)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->AddFitmentPiece(theme, piece);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
bool nova::CCharacterDummy::GetSimShopFitmentPiece(U32 piece, tagCharacterSimFitmentPiece & value)
{
//TODO Auto-generated method stub
bool result = false;
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
result = segment_1->GetFitmentPiece(piece, value);
}
return result;
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentPieces(CU32Array & pieces)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentPieces(pieces);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentPiecesByTheme(U32 theme, CU32Array & pieces)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentPiecesByTheme(theme, pieces);
}
}
//@generated "UML to C++ (com.ibm.xtools.transform.uml2.cpp.CPPTransformation)"
void nova::CCharacterDummy::GetSimShopFitmentPiecesBySuper(U32 super, CU32Array & pieces)
{
//TODO Auto-generated method stub
CInterface<ICharacterSimFitment> segment_1;
if(segment_1.Mount(player, IID_CHARACTER_SIM_FITMENT))
{
segment_1->GetFitmentPiecesBySuper(super, pieces);
}
}
```
以上实现严格遵循示例模式,每个方法先尝试挂载接口,成功则转发调用,并根据返回类型提供默认值。
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